Final Fantasy 7 Revelation Tweaks Mini-Games But Square Enix Says It Would Never Reduce Them

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Square Enix has confirmed it tweaked its attack to mini-games for Final Fantasy 7 Revelation, but determination are immoderate things it won't alteration "no substance however overmuch feedback we receive."

Director Naoki Hamaguchi opened up astir the very, precise large feedback the squad received pursuing its attack to mini-games successful titles similar Final Fantasy 7 Remake and Rebirth during an interrogation with Automaton. It's a taxable that has seen players calling for broadside activities to beryllium reduced successful an effort to curb immoderate imaginable bloat criticisms, but helium said respecting the archetypal acquisition is acold much important than catering to a modern subordinate base.

"The petition to trim the fig of minigames is simply a hard one," Hamaguchi said. "I person a precise wide argumentation that I don’t privation to change, nary substance however overmuch feedback we receive. After all, the archetypal FFVII had an tremendous fig of minigames. This remake bid exists due to the fact that of the archetypal game, and respecting the archetypal is 1 of our halfway policies."

Still, Square Enix saw an accidental to reimagine immoderate of the late-game events of Final Fantasy 7 with its Revelation remake chapter. For the upcoming 3rd installment, Hamaguchi said they person made it truthful players "don't person to prosecute with mini-games" if they don't privation to.

The squad didn't privation players who, for example, focused connected combat to consciousness forced to play mini-games to unlock definite combat-centric rewards. Final Fantasy 7 Revelation addresses feedback by not tying astir of these rewards to combat, alternatively granting players entree to quality skins and customization options.

As a result, rewards to assistance successful combat and conflict progression tin inactive beryllium earned done "combat-oriented broadside content." It's a determination that Hamaguchi said has made this crippled "much much comfy to play than past entries."

Final Fantasy VII Revelation Screenshots

Hamaguchi besides teased that immoderate Final Fantasy 7 Revelation mini-games volition besides diagnostic trouble settings for those looking to gain rewards without digging their heels successful for 1 peculiarly pugnacious mission. With Square Enix's extremity to "minimize frustration," determination volition besides beryllium an enactment to skip mini-games, though Hamaguchi didn't elaborate connected this feature.

"The abundance of minigames is 1 of the archetypal game’s defining traits, truthful adjacent successful a remake, that’s not thing I mean to change. On the different hand, I bash judge it’s important to marque them much comfy to play and to guarantee players don’t consciousness disadvantaged if they take to skip them. We’ve incorporated the lessons we learned from FFVII Rebirth into this game, truthful I’m looking guardant to seeing however players respond to it."

Final Fantasy 7 Revelation was announced astatine Summer Game Fest 2026 and volition motorboat for PC, Nintendo Switch 2, PlayStation 5, and Xbox Series X | S outpouring 2027. Hamaguchi besides precocious confirmed that Sephiroth's English dependable actor, Tyler Hoechlin, was incapable to return, with the quality present voiced by Travis Willingham. For more, you tin work up connected everything announced astatine past night's show.

Michael Cripe is simply a freelance writer with IGN. He's champion known for his enactment astatine sites similar The Pitch, The Escapist, and OnlySP. Be definite to springiness him a travel connected Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).

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